Live Webinars That Actually Help
Join our monthly sessions where we walk through real prototyping challenges, share what works in UX design, and answer your questions live. No fluff, just practical approaches from people who do this work every day.
Register for Next SessionMeet Your Instructors
Henrik Vangstein
Lead UX Designer
Henrik spent eight years designing interfaces for SaaS platforms before joining us in 2023. He focuses on interaction patterns that reduce user frustration and teaches practical wireframing techniques that work across different project sizes.
Siobhan Kelleher
Prototyping Specialist
After working with startups across Dublin and Taipei, Siobhan joined our team to share what she learned about rapid prototyping. She's particularly good at showing how to validate ideas quickly without overbuilding.
Dragan Petrescu
User Research Lead
Dragan handles user testing for Taiwan-based tech companies. His webinars cover honest feedback gathering and how to interpret user behavior when it contradicts what people say they want. Straightforward approach, no nonsense.
Upcoming Sessions
We run these twice a month. Each session covers a specific topic and includes time for your questions. Sessions are recorded, but live participation gets you direct feedback on your own projects.
August 12, 2025
Low-Fidelity Prototyping Basics
Henrik walks through creating rough prototypes that communicate ideas without taking three weeks. We'll cover when sketches work better than high-fidelity mockups and how to present unfinished work to stakeholders.
August 26, 2025
User Testing Without a Lab
Dragan shows practical ways to test interfaces with real people when you don't have a formal research setup. Covers remote testing, recruiting participants locally in Taiwan, and what questions actually reveal problems.
September 9, 2025
Information Architecture for Complex Apps
Siobhan tackles how to organize features when your app has grown messy. Real examples of navigation restructuring, card sorting sessions, and dealing with feature requests that don't fit anywhere.
September 23, 2025
Mobile-First Design Patterns
Henrik covers interaction patterns that work well on smaller screens. We'll look at gesture controls, thumb-friendly layouts, and adapting desktop features for mobile without losing functionality.

What We Usually Cover
Topics vary based on what participants ask about, but these themes come up regularly in our sessions.
Prototyping Tools and Workflow
Which tools make sense for different project stages. We compare Figma, Sketch, and simpler options. Also cover file organization that doesn't fall apart when teams grow.
Design Systems for Small Teams
How to build reusable components without the overhead of enterprise design systems. Creating consistency when you're a team of two versus twenty.
Client Communication Strategies
Presenting work to stakeholders who don't speak design language. Managing feedback loops, explaining design decisions, and pushing back on bad ideas diplomatically.
Accessibility Fundamentals
Building interfaces people can actually use regardless of ability. Color contrast, keyboard navigation, screen reader compatibility. The practical basics you can implement immediately.

How Sessions Work
Our webinars combine short presentations with live work and open discussion. You're not just watching someone talk at slides for an hour. Bring questions, share your screen if you want feedback, and learn from what others are struggling with.
Live Demonstrations
We work through actual design problems in real time. You see the messy process, not just polished results.
Interactive Q&A
Half the session is answering your specific questions. Come with problems you're facing right now.
Peer Review
Share your work with the group if you want feedback from multiple perspectives. Optional but helpful.
